Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

160 lines
10 KiB
C#

using System;
using Cpp2IlInjected;
namespace Steamworks
{
// Token: 0x020017B8 RID: 6072
[Token(Token = "0x20017B8")]
public static class GameServer
{
// Token: 0x06008B45 RID: 35653 RVA: 0x001D6D0C File Offset: 0x001D4F0C
[Token(Token = "0x6008B45")]
[Address(RVA = "0x21122D0", Offset = "0x21112D0", VA = "0x1821122D0")]
public static bool Init(uint unIP, ushort usSteamPort, ushort usGamePort, ushort usQueryPort, EServerMode eServerMode, string pchVersionString)
{
int num;
do
{
num = 0;
InteropHelp.UTF8StringHandle utf8StringHandle;
if (utf8StringHandle != 0)
{
}
}
while (num != 0);
bool flag;
if (flag)
{
bool flag2 = CSteamGameServerAPIContext.Init();
flag = flag2;
if (flag2)
{
CallbackDispatcher.Initialize();
}
}
return flag;
}
// Token: 0x06008B46 RID: 35654 RVA: 0x001D6D48 File Offset: 0x001D4F48
[Token(Token = "0x6008B46")]
[Address(RVA = "0x2112490", Offset = "0x2111490", VA = "0x182112490")]
public static void Shutdown()
{
NativeMethods.SteamGameServer_Shutdown();
int num = 0;
CSteamGameServerAPIContext.m_pSteamClient = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamGameServer = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamUtils = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamNetworking = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamGameServerStats = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamHTTP = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamInventory = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamUGC = (IntPtr)num;
CSteamGameServerAPIContext.m_pSteamApps = (IntPtr)num;
CallbackDispatcher.Shutdown();
}
// Token: 0x06008B47 RID: 35655 RVA: 0x001D6DA0 File Offset: 0x001D4FA0
[Token(Token = "0x6008B47")]
[Address(RVA = "0x2112440", Offset = "0x2111440", VA = "0x182112440")]
public static void RunCallbacks()
{
CallbackDispatcher.RunFrame(true);
}
// Token: 0x06008B48 RID: 35656 RVA: 0x001D6DB4 File Offset: 0x001D4FB4
[Token(Token = "0x6008B48")]
[Address(RVA = "0x2112420", Offset = "0x2111420", VA = "0x182112420")]
public static void ReleaseCurrentThreadMemory()
{
NativeMethods.SteamGameServer_ReleaseCurrentThreadMemory();
}
// Token: 0x06008B49 RID: 35657 RVA: 0x001D6DCC File Offset: 0x001D4FCC
[Token(Token = "0x6008B49")]
[Address(RVA = "0x2112210", Offset = "0x2111210", VA = "0x182112210")]
public static bool BSecure()
{
return NativeMethods.SteamGameServer_BSecure();
}
// Token: 0x06008B4A RID: 35658 RVA: 0x001D6DE4 File Offset: 0x001D4FE4
[Token(Token = "0x6008B4A")]
[Address(RVA = "0x2112270", Offset = "0x2111270", VA = "0x182112270")]
public static CSteamID GetSteamID()
{
/*
An exception occurred when decompiling this method (06008B4A)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.CSteamID Steamworks.GameServer::GetSteamID()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:uint64(var_2_09, call:uint64(NativeMethods::SteamGameServer_GetSteamID))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06008B4B RID: 35659 RVA: 0x001D6DFC File Offset: 0x001D4FFC
[Token(Token = "0x6008B4B")]
[Address(RVA = "0x2112230", Offset = "0x2111230", VA = "0x182112230")]
public static HSteamPipe GetHSteamPipe()
{
/*
An exception occurred when decompiling this method (06008B4B)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamPipe Steamworks.GameServer::GetHSteamPipe()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamPipe))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
// Token: 0x06008B4C RID: 35660 RVA: 0x001D6E14 File Offset: 0x001D5014
[Token(Token = "0x6008B4C")]
[Address(RVA = "0x2112250", Offset = "0x2111250", VA = "0x182112250")]
public static HSteamUser GetHSteamUser()
{
/*
An exception occurred when decompiling this method (06008B4C)
ICSharpCode.Decompiler.DecompilerException: Error decompiling Steamworks.HSteamUser Steamworks.GameServer::GetHSteamUser()
---> System.Exception: Basic block has to end with unconditional control flow.
{
Block_0:
stloc:int32(var_2_09, call:int32(NativeMethods::SteamGameServer_GetHSteamUser))
}
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852
at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88
--- End of inner exception stack trace ---
at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92
at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663
*/;
}
}
}