Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Pathfinding
{
// Token: 0x02000039 RID: 57
[Token(Token = "0x200001C")]
public static class GraphUtilities
{
// Token: 0x060002AE RID: 686 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000240")]
[Address(RVA = "0xA14FC0", Offset = "0xA13FC0", VA = "0x180A14FC0")]
public static List<Vector3> GetContours(NavGraph graph)
{
return null;
}
// Token: 0x060002AF RID: 687 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x6000241")]
[Address(RVA = "0xA15180", Offset = "0xA14180", VA = "0x180A15180")]
public static void GetContours(INavmesh navmesh, Action<List<Int3>, bool> results)
{
}
// Token: 0x060002B0 RID: 688 RVA: 0x00002082 File Offset: 0x00000282
[Token(Token = "0x6000242")]
[Address(RVA = "0xA13FE0", Offset = "0xA12FE0", VA = "0x180A13FE0")]
public static void GetContours(GridGraph grid, Action<Vector3[]> callback, float yMergeThreshold, [Optional] GridNodeBase[] nodes)
{
}
}
}