30 lines
688 B
C#
30 lines
688 B
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Pathfinding.Voxels
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{
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// Token: 0x020000FF RID: 255
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[Token(Token = "0x200009A")]
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public class VoxelContourSet
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{
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// Token: 0x06000859 RID: 2137 RVA: 0x00002082 File Offset: 0x00000282
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[Token(Token = "0x6000711")]
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[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
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public VoxelContourSet()
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{
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}
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// Token: 0x040005C3 RID: 1475
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x4000425")]
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public List<VoxelContour> conts;
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// Token: 0x040005C4 RID: 1476
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x4000426")]
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public Bounds bounds;
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}
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}
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