Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

46 lines
1010 B
C#

using System;
using Cpp2IlInjected;
namespace CSCore.DMO.Effects
{
// Token: 0x0200002A RID: 42
[Token(Token = "0x200002A")]
public struct FlangerParameters
{
// Token: 0x040001E4 RID: 484
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40001E4")]
public float WetDryMix;
// Token: 0x040001E5 RID: 485
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x40001E5")]
public float Depth;
// Token: 0x040001E6 RID: 486
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40001E6")]
public float Feedback;
// Token: 0x040001E7 RID: 487
[FieldOffset(Offset = "0xC")]
[Token(Token = "0x40001E7")]
public float Frequency;
// Token: 0x040001E8 RID: 488
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40001E8")]
public int Waveform;
// Token: 0x040001E9 RID: 489
[FieldOffset(Offset = "0x14")]
[Token(Token = "0x40001E9")]
public float Delay;
// Token: 0x040001EA RID: 490
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40001EA")]
public int Phase;
}
}