30 lines
663 B
C#
30 lines
663 B
C#
using System;
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using Cpp2IlInjected;
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namespace ExitGames.Client.Photon
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{
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// Token: 0x0200001B RID: 27
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[Token(Token = "0x200001B")]
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public enum ConnectionStateValue : byte
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{
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// Token: 0x040000BD RID: 189
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[Token(Token = "0x40000BD")]
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Disconnected,
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// Token: 0x040000BE RID: 190
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[Token(Token = "0x40000BE")]
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Connecting,
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// Token: 0x040000BF RID: 191
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[Token(Token = "0x40000BF")]
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Connected = 3,
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// Token: 0x040000C0 RID: 192
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[Token(Token = "0x40000C0")]
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Disconnecting,
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// Token: 0x040000C1 RID: 193
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[Token(Token = "0x40000C1")]
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AcknowledgingDisconnect,
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// Token: 0x040000C2 RID: 194
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[Token(Token = "0x40000C2")]
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Zombie
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}
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}
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