Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
1.0 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace ExitGames.Client.Photon.Encryption
{
// Token: 0x0200004A RID: 74
[Token(Token = "0x200004A")]
public interface IPhotonEncryptor
{
// Token: 0x060002CF RID: 719
[Token(Token = "0x60002CF")]
[Address(Slot = "0")]
void Init(byte[] encryptionSecret, byte[] hmacSecret, [Optional] byte[] ivBytes, bool chainingModeGCM = false);
// Token: 0x060002D0 RID: 720
[Token(Token = "0x60002D0")]
[Address(Slot = "1")]
void Encrypt(byte[] data, int len, byte[] output, ref int offset, bool ivPrefix = true);
// Token: 0x060002D1 RID: 721
[Token(Token = "0x60002D1")]
[Address(Slot = "2")]
byte[] Decrypt(byte[] data, int offset, int len, out int outLen, bool ivPrefix = true);
// Token: 0x060002D2 RID: 722
[Token(Token = "0x60002D2")]
[Address(Slot = "3")]
byte[] CreateHMAC(byte[] data, int offset, int count);
// Token: 0x060002D3 RID: 723
[Token(Token = "0x60002D3")]
[Address(Slot = "4")]
bool CheckHMAC(byte[] data, int len);
}
}