29 lines
710 B
C#
29 lines
710 B
C#
using System;
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using System.Diagnostics;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace Photon.Pun.UtilityScripts
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{
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// Token: 0x02000020 RID: 32
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[Token(Token = "0x2000020")]
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public class OnEscapeQuit : MonoBehaviour
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{
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// Token: 0x060000AC RID: 172 RVA: 0x00002066 File Offset: 0x00000266
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[Token(Token = "0x60000AC")]
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[Address(RVA = "0x31CB0A0", Offset = "0x31CA0A0", VA = "0x1831CB0A0")]
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[Conditional("UNITY_ANDROID")]
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[Conditional("UNITY_IOS")]
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public void Update()
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{
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}
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// Token: 0x060000AD RID: 173 RVA: 0x00002066 File Offset: 0x00000266
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[Token(Token = "0x60000AD")]
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[Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")]
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public OnEscapeQuit()
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{
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}
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}
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}
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