Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

127 lines
3.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
using UnityEngine.SceneManagement;
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
public class PNCNLDONLGK
{
// Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000001")]
[Address(RVA = "0x1212850", Offset = "0x1211850", VA = "0x181212850")]
public PNCNLDONLGK()
{
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x12120F0", Offset = "0x12110F0", VA = "0x1812120F0", Slot = "1")]
protected override void Finalize()
{
}
// Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000003")]
[Address(RVA = "0x12126D0", Offset = "0x12116D0", VA = "0x1812126D0")]
private void KKAHLJONEIP(Scene LHECBPFGEMH, LoadSceneMode GNOCFLPOFIB)
{
}
// Token: 0x06000004 RID: 4 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000004")]
[Address(RVA = "0x1212740", Offset = "0x1211740", VA = "0x181212740")]
public GameObject LACJBKOJHLM(string FNKOCNMJKLK, bool EKFHHJPKJFF)
{
return null;
}
// Token: 0x06000005 RID: 5 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000005")]
[Address(RVA = "0x1212830", Offset = "0x1211830", VA = "0x181212830")]
public PMGCJEPKFOF<GameObject> PAMLEENHBBH(string FNKOCNMJKLK, bool EKFHHJPKJFF)
{
return null;
}
// Token: 0x06000006 RID: 6 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000006")]
[Address(RVA = "0x1212780", Offset = "0x1211780", VA = "0x181212780")]
private GameObject ODJFJBABAAO(string FNKOCNMJKLK)
{
return null;
}
// Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000007")]
[Address(RVA = "0x1212210", Offset = "0x1211210", VA = "0x181212210")]
public void HDNFKFCMMKA(string FNKOCNMJKLK, GameObject CFAPNBBHEKB)
{
}
// Token: 0x06000008 RID: 8 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x6000008")]
[Address(RVA = "0x12122D0", Offset = "0x12112D0", VA = "0x1812122D0")]
public PMGCJEPKFOF<GameObject> HDNFKFCMMKA(string FNKOCNMJKLK, bool EKFHHJPKJFF, bool BDOFJHOOEFI)
{
return null;
}
// Token: 0x06000009 RID: 9 RVA: 0x00002058 File Offset: 0x00000258
[Token(Token = "0x6000009")]
[Address(RVA = "0x1212650", Offset = "0x1211650", VA = "0x181212650")]
public bool KHLDHPCAJCN(string FNKOCNMJKLK)
{
return default(bool);
}
// Token: 0x04000001 RID: 1
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000001")]
private Dictionary<string, GameObject> KPECGGGKNKH;
// Token: 0x04000002 RID: 2
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000002")]
private Dictionary<string, GameObject> AGCDCCBLEMD;
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
[CompilerGenerated]
private sealed class NNEGGKGBCCB
{
// Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000A")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public NNEGGKGBCCB()
{
}
// Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000B")]
[Address(RVA = "0x1211F90", Offset = "0x1210F90", VA = "0x181211F90")]
internal void <CachePrefab>b__0(GameObject go)
{
}
// Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600000C")]
[Address(RVA = "0x1212020", Offset = "0x1211020", VA = "0x181212020")]
internal void <CachePrefab>b__1(GameObject go)
{
}
// Token: 0x04000003 RID: 3
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000003")]
public PNCNLDONLGK <>4__this;
// Token: 0x04000004 RID: 4
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000004")]
public string prefabName;
}
}