Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

153 lines
4.5 KiB
C#

using System;
using Cpp2IlInjected;
using SA.Foundation.Events;
using UnityEngine;
namespace SA.Foundation.Animation
{
// Token: 0x02000047 RID: 71
[Token(Token = "0x200003D")]
public class SA_ValuesTween : MonoBehaviour
{
// Token: 0x06000132 RID: 306 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000111")]
[Address(RVA = "0x106CD00", Offset = "0x106BD00", VA = "0x18106CD00")]
public static SA_ValuesTween Create()
{
return null;
}
// Token: 0x06000133 RID: 307 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000112")]
[Address(RVA = "0x106D860", Offset = "0x106C860", VA = "0x18106D860")]
private void Update()
{
}
// Token: 0x06000134 RID: 308 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000113")]
[Address(RVA = "0x106D9B0", Offset = "0x106C9B0", VA = "0x18106D9B0")]
public void ValueTo(float from, float to, float time, SA_EaseType easeType = SA_EaseType.linear)
{
}
// Token: 0x06000135 RID: 309 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000114")]
[Address(RVA = "0x106E3F0", Offset = "0x106D3F0", VA = "0x18106E3F0")]
public void VectorTo(Vector3 from, Vector3 to, float time, SA_EaseType easeType = SA_EaseType.linear)
{
}
// Token: 0x06000136 RID: 310 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000115")]
[Address(RVA = "0x106CDC0", Offset = "0x106BDC0", VA = "0x18106CDC0")]
public void RotateTo(Vector3 from, Vector3 to, float time, SA_EaseType easeType = SA_EaseType.linear)
{
}
// Token: 0x06000137 RID: 311 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000116")]
[Address(RVA = "0x106D2E0", Offset = "0x106C2E0", VA = "0x18106D2E0")]
public void ScaleTo(Vector3 from, Vector3 to, float time, SA_EaseType easeType = SA_EaseType.linear)
{
}
// Token: 0x06000138 RID: 312 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000117")]
[Address(RVA = "0x106DF10", Offset = "0x106CF10", VA = "0x18106DF10")]
public void VectorToS(Vector3 from, Vector3 to, float speed, SA_EaseType easeType = SA_EaseType.linear)
{
}
// Token: 0x06000139 RID: 313 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6000118")]
[Address(RVA = "0x106D7C0", Offset = "0x106C7C0", VA = "0x18106D7C0")]
public void Stop()
{
}
// Token: 0x1700003B RID: 59
// (get) Token: 0x0600013A RID: 314 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000039")]
public SA_iSafeEvent OnComplete
{
[Token(Token = "0x6000119")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")]
get
{
return null;
}
}
// Token: 0x1700003C RID: 60
// (get) Token: 0x0600013B RID: 315 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700003A")]
public SA_iSafeEvent<float> OnValueChanged
{
[Token(Token = "0x600011A")]
[Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")]
get
{
return null;
}
}
// Token: 0x1700003D RID: 61
// (get) Token: 0x0600013C RID: 316 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700003B")]
public SA_iSafeEvent<Vector3> OnVectorValueChanged
{
[Token(Token = "0x600011B")]
[Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")]
get
{
return null;
}
}
// Token: 0x0600013D RID: 317 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011C")]
[Address(RVA = "0x106E980", Offset = "0x106D980", VA = "0x18106E980")]
private void onTweenComplete()
{
}
// Token: 0x0600013E RID: 318 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600011D")]
[Address(RVA = "0x106E8D0", Offset = "0x106D8D0", VA = "0x18106E8D0")]
public SA_ValuesTween()
{
}
// Token: 0x0400006E RID: 110
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000056")]
private SA_Event m_onComplete;
// Token: 0x0400006F RID: 111
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000057")]
private SA_Event<float> m_onValueChanged;
// Token: 0x04000070 RID: 112
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000058")]
private SA_Event<Vector3> m_onVectorValueChanged;
// Token: 0x04000071 RID: 113
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000059")]
public bool DestoryGameObjectOnComplete;
// Token: 0x04000072 RID: 114
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x400005A")]
private float FinalFloatValue;
// Token: 0x04000073 RID: 115
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x400005B")]
private Vector3 FinalVectorValue;
}
}