Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

42 lines
1.0 KiB
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000268 RID: 616
[Token(Token = "0x20000C7")]
public enum ChaperoneCalibrationState
{
// Token: 0x04000791 RID: 1937
[Token(Token = "0x4000759")]
OK = 1,
// Token: 0x04000792 RID: 1938
[Token(Token = "0x400075A")]
Warning = 100,
// Token: 0x04000793 RID: 1939
[Token(Token = "0x400075B")]
Warning_BaseStationMayHaveMoved,
// Token: 0x04000794 RID: 1940
[Token(Token = "0x400075C")]
Warning_BaseStationRemoved,
// Token: 0x04000795 RID: 1941
[Token(Token = "0x400075D")]
Warning_SeatedBoundsInvalid,
// Token: 0x04000796 RID: 1942
[Token(Token = "0x400075E")]
Error = 200,
// Token: 0x04000797 RID: 1943
[Token(Token = "0x400075F")]
Error_BaseStationUninitialized,
// Token: 0x04000798 RID: 1944
[Token(Token = "0x4000760")]
Error_BaseStationConflict,
// Token: 0x04000799 RID: 1945
[Token(Token = "0x4000761")]
Error_PlayAreaInvalid,
// Token: 0x0400079A RID: 1946
[Token(Token = "0x4000762")]
Error_CollisionBoundsInvalid
}
}