Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

52 lines
1019 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x0200005C RID: 92
[Token(Token = "0x200003E")]
public interface ISteamVR_Action_Vector2 : ISteamVR_Action_In_Source, ISteamVR_Action_Source
{
// Token: 0x17000139 RID: 313
// (get) Token: 0x06000407 RID: 1031
[Token(Token = "0x17000138")]
Vector2 axis
{
[Token(Token = "0x600037C")]
[Address(Slot = "0")]
get;
}
// Token: 0x1700013A RID: 314
// (get) Token: 0x06000408 RID: 1032
[Token(Token = "0x17000139")]
Vector2 lastAxis
{
[Token(Token = "0x600037D")]
[Address(Slot = "1")]
get;
}
// Token: 0x1700013B RID: 315
// (get) Token: 0x06000409 RID: 1033
[Token(Token = "0x1700013A")]
Vector2 delta
{
[Token(Token = "0x600037E")]
[Address(Slot = "2")]
get;
}
// Token: 0x1700013C RID: 316
// (get) Token: 0x0600040A RID: 1034
[Token(Token = "0x1700013B")]
Vector2 lastDelta
{
[Token(Token = "0x600037F")]
[Address(Slot = "3")]
get;
}
}
}