Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

100 lines
3.4 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000122 RID: 290
[Token(Token = "0x2000079")]
public struct IVRChaperone
{
// Token: 0x0400031A RID: 794
[global::Cpp2IlInjected.FieldOffset(Offset = "0x0")]
[Token(Token = "0x40002EC")]
internal IVRChaperone._GetCalibrationState GetCalibrationState;
// Token: 0x0400031B RID: 795
[global::Cpp2IlInjected.FieldOffset(Offset = "0x8")]
[Token(Token = "0x40002ED")]
internal IVRChaperone._GetPlayAreaSize GetPlayAreaSize;
// Token: 0x0400031C RID: 796
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x40002EE")]
internal IVRChaperone._GetPlayAreaRect GetPlayAreaRect;
// Token: 0x0400031D RID: 797
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x40002EF")]
internal IVRChaperone._ReloadInfo ReloadInfo;
// Token: 0x0400031E RID: 798
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x40002F0")]
internal IVRChaperone._SetSceneColor SetSceneColor;
// Token: 0x0400031F RID: 799
[global::Cpp2IlInjected.FieldOffset(Offset = "0x28")]
[Token(Token = "0x40002F1")]
internal IVRChaperone._GetBoundsColor GetBoundsColor;
// Token: 0x04000320 RID: 800
[global::Cpp2IlInjected.FieldOffset(Offset = "0x30")]
[Token(Token = "0x40002F2")]
internal IVRChaperone._AreBoundsVisible AreBoundsVisible;
// Token: 0x04000321 RID: 801
[global::Cpp2IlInjected.FieldOffset(Offset = "0x38")]
[Token(Token = "0x40002F3")]
internal IVRChaperone._ForceBoundsVisible ForceBoundsVisible;
// Token: 0x02000123 RID: 291
// (Invoke) Token: 0x06000819 RID: 2073
[Token(Token = "0x2000205")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate ChaperoneCalibrationState _GetCalibrationState();
// Token: 0x02000124 RID: 292
// (Invoke) Token: 0x0600081D RID: 2077
[Token(Token = "0x2000206")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetPlayAreaSize(ref float pSizeX, ref float pSizeZ);
// Token: 0x02000125 RID: 293
// (Invoke) Token: 0x06000821 RID: 2081
[Token(Token = "0x2000207")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _GetPlayAreaRect(ref HmdQuad_t rect);
// Token: 0x02000126 RID: 294
// (Invoke) Token: 0x06000825 RID: 2085
[Token(Token = "0x2000208")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _ReloadInfo();
// Token: 0x02000127 RID: 295
// (Invoke) Token: 0x06000829 RID: 2089
[Token(Token = "0x2000209")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _SetSceneColor(HmdColor_t color);
// Token: 0x02000128 RID: 296
// (Invoke) Token: 0x0600082D RID: 2093
[Token(Token = "0x200020A")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _GetBoundsColor(ref HmdColor_t pOutputColorArray, int nNumOutputColors, float flCollisionBoundsFadeDistance, ref HmdColor_t pOutputCameraColor);
// Token: 0x02000129 RID: 297
// (Invoke) Token: 0x06000831 RID: 2097
[Token(Token = "0x200020B")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate bool _AreBoundsVisible();
// Token: 0x0200012A RID: 298
// (Invoke) Token: 0x06000835 RID: 2101
[Token(Token = "0x200020C")]
[UnmanagedFunctionPointer(CallingConvention.StdCall)]
internal delegate void _ForceBoundsVisible(bool bForce);
}
}