26 lines
599 B
C#
26 lines
599 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x020002CD RID: 717
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[Token(Token = "0x200012C")]
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public struct RenderModel_ComponentState_t
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{
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// Token: 0x04000989 RID: 2441
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000951")]
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public HmdMatrix34_t mTrackingToComponentRenderModel;
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// Token: 0x0400098A RID: 2442
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x4000952")]
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public HmdMatrix34_t mTrackingToComponentLocal;
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// Token: 0x0400098B RID: 2443
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[FieldOffset(Offset = "0x60")]
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[Token(Token = "0x4000953")]
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public uint uProperties;
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}
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}
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