Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVREnumEqualityComparer.cs
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

44 lines
1.0 KiB
C#

using System;
using System.Collections.Generic;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002EA RID: 746
[Token(Token = "0x2000146")]
internal struct SteamVREnumEqualityComparer<TEnum> : IEqualityComparer<TEnum> where TEnum : struct
{
// Token: 0x06000E04 RID: 3588 RVA: 0x0000632C File Offset: 0x0000452C
[Token(Token = "0x600076F")]
[Address(Slot = "4")]
public bool Equals(TEnum firstEnum, TEnum secondEnum)
{
return default(bool);
}
// Token: 0x06000E05 RID: 3589 RVA: 0x00006344 File Offset: 0x00004544
[Token(Token = "0x6000770")]
[Address(Slot = "5")]
public int GetHashCode(TEnum firstEnum)
{
return 0;
}
// Token: 0x020002EB RID: 747
[Token(Token = "0x2000300")]
private static class BoxAvoidance
{
// Token: 0x06000E06 RID: 3590 RVA: 0x0000635C File Offset: 0x0000455C
[Token(Token = "0x6000ECE")]
public static int ToInt(TEnum enu)
{
return 0;
}
// Token: 0x04000DAD RID: 3501
[Token(Token = "0x4000E76")]
private static readonly Func<TEnum, int> _wrapper;
}
}
}