26 lines
796 B
C#
26 lines
796 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x0200004B RID: 75
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[Token(Token = "0x2000031")]
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public class SteamVR_Action_Skeleton_Source_Map : SteamVR_Action_Pose_Source_Map<SteamVR_Action_Skeleton_Source>
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{
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// Token: 0x0600033F RID: 831 RVA: 0x000021FE File Offset: 0x000003FE
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[Token(Token = "0x60002C4")]
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[Address(RVA = "0xEACEC0", Offset = "0xEABEC0", VA = "0x180EACEC0", Slot = "8")]
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protected override SteamVR_Action_Skeleton_Source GetSourceElementForIndexer(SteamVR_Input_Sources inputSource)
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{
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return null;
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}
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// Token: 0x06000340 RID: 832 RVA: 0x00002201 File Offset: 0x00000401
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[Token(Token = "0x60002C5")]
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[Address(RVA = "0xEACF00", Offset = "0xEABF00", VA = "0x180EACF00")]
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public SteamVR_Action_Skeleton_Source_Map()
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{
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}
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}
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}
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