Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Action_Vibration_Source_Map.cs
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

26 lines
740 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000068 RID: 104
[Token(Token = "0x2000044")]
public class SteamVR_Action_Vibration_Source_Map : SteamVR_Action_Source_Map<SteamVR_Action_Vibration_Source>
{
// Token: 0x0600047B RID: 1147 RVA: 0x00003EE4 File Offset: 0x000020E4
[Token(Token = "0x60003D8")]
[Address(RVA = "0x8D8100", Offset = "0x8D7100", VA = "0x1808D8100")]
public bool IsUpdating(SteamVR_Input_Sources inputSource)
{
return default(bool);
}
// Token: 0x0600047C RID: 1148 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60003D9")]
[Address(RVA = "0x8D8160", Offset = "0x8D7160", VA = "0x1808D8160")]
public SteamVR_Action_Vibration_Source_Map()
{
}
}
}