Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

57 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x0200030D RID: 781
[Token(Token = "0x2000155")]
public class SteamVR_HistoryBuffer : SteamVR_RingBuffer<SteamVR_HistoryStep>
{
// Token: 0x06000EE6 RID: 3814 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600080D")]
[Address(RVA = "0x4F7B30", Offset = "0x4F6B30", VA = "0x1804F7B30")]
public SteamVR_HistoryBuffer(int size)
{
}
// Token: 0x06000EE7 RID: 3815 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x600080E")]
[Address(RVA = "0x4F7870", Offset = "0x4F6870", VA = "0x1804F7870")]
public void Update(Vector3 position, Quaternion rotation, Vector3 velocity, Vector3 angularVelocity)
{
}
// Token: 0x06000EE8 RID: 3816 RVA: 0x000065E4 File Offset: 0x000047E4
[Token(Token = "0x600080F")]
[Address(RVA = "0x4F7750", Offset = "0x4F6750", VA = "0x1804F7750")]
public float GetVelocityMagnitudeTrend(int toIndex = -1, int fromIndex = -1)
{
return 0f;
}
// Token: 0x06000EE9 RID: 3817 RVA: 0x000065FC File Offset: 0x000047FC
[Token(Token = "0x6000810")]
[Address(RVA = "0x4F7850", Offset = "0x4F6850", VA = "0x1804F7850")]
public bool IsValid(SteamVR_HistoryStep step)
{
return default(bool);
}
// Token: 0x06000EEA RID: 3818 RVA: 0x00006614 File Offset: 0x00004814
[Token(Token = "0x6000811")]
[Address(RVA = "0x4F7660", Offset = "0x4F6660", VA = "0x1804F7660")]
public int GetTopVelocity(int forFrames, int addFrames = 0)
{
return 0;
}
// Token: 0x06000EEB RID: 3819 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x6000812")]
[Address(RVA = "0x4F7310", Offset = "0x4F6310", VA = "0x1804F7310")]
public void GetAverageVelocities(out Vector3 velocity, out Vector3 angularVelocity, int forFrames, int startFrame = -1)
{
}
}
}