Files
27Aug2021-Cpp2IL-Dump/SteamVR/Valve/VR/SteamVR_Input_ActionFile_DefaultBinding.cs
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

37 lines
949 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x02000098 RID: 152
[Token(Token = "0x2000052")]
[Serializable]
public class SteamVR_Input_ActionFile_DefaultBinding
{
// Token: 0x06000627 RID: 1575 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x60004FC")]
[Address(RVA = "0x4FA990", Offset = "0x4F9990", VA = "0x1804FA990")]
public SteamVR_Input_ActionFile_DefaultBinding GetCopy()
{
return null;
}
// Token: 0x06000628 RID: 1576 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60004FD")]
[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
public SteamVR_Input_ActionFile_DefaultBinding()
{
}
// Token: 0x040001D4 RID: 468
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40001BC")]
public string controller_type;
// Token: 0x040001D5 RID: 469
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40001BD")]
public string binding_url;
}
}