Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

190 lines
4.9 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine;
namespace Valve.VR
{
// Token: 0x020002FF RID: 767
[Token(Token = "0x200014F")]
public class SteamVR_Menu : MonoBehaviour
{
// Token: 0x170001DF RID: 479
// (get) Token: 0x06000E6B RID: 3691 RVA: 0x000021FE File Offset: 0x000003FE
[Token(Token = "0x170001D5")]
public RenderTexture texture
{
[Token(Token = "0x60007B3")]
[Address(RVA = "0x506330", Offset = "0x505330", VA = "0x180506330")]
get
{
return null;
}
}
// Token: 0x170001E0 RID: 480
// (get) Token: 0x06000E6C RID: 3692 RVA: 0x0000644C File Offset: 0x0000464C
// (set) Token: 0x06000E6D RID: 3693 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x170001D6")]
public float scale
{
[Token(Token = "0x60007B4")]
[Address(RVA = "0x506320", Offset = "0x505320", VA = "0x180506320")]
[CompilerGenerated]
get
{
return 0f;
}
[Token(Token = "0x60007B5")]
[Address(RVA = "0x506410", Offset = "0x505410", VA = "0x180506410")]
[CompilerGenerated]
private set
{
}
}
// Token: 0x06000E6E RID: 3694 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007B6")]
[Address(RVA = "0x504CE0", Offset = "0x503CE0", VA = "0x180504CE0")]
private void Awake()
{
}
// Token: 0x06000E6F RID: 3695 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007B7")]
[Address(RVA = "0x504F20", Offset = "0x503F20", VA = "0x180504F20")]
private void OnGUI()
{
}
// Token: 0x06000E70 RID: 3696 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007B8")]
[Address(RVA = "0x505DA0", Offset = "0x504DA0", VA = "0x180505DA0")]
public void ShowMenu()
{
}
// Token: 0x06000E71 RID: 3697 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007B9")]
[Address(RVA = "0x504E20", Offset = "0x503E20", VA = "0x180504E20")]
public void HideMenu()
{
}
// Token: 0x06000E72 RID: 3698 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007BA")]
[Address(RVA = "0x5060D0", Offset = "0x5050D0", VA = "0x1805060D0")]
private void Update()
{
}
// Token: 0x06000E73 RID: 3699 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007BB")]
[Address(RVA = "0x505CC0", Offset = "0x504CC0", VA = "0x180505CC0")]
private void SetScale(float scale)
{
}
// Token: 0x06000E74 RID: 3700 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007BC")]
[Address(RVA = "0x505C90", Offset = "0x504C90", VA = "0x180505C90")]
private void SaveCursorState()
{
}
// Token: 0x06000E75 RID: 3701 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007BD")]
[Address(RVA = "0x505C60", Offset = "0x504C60", VA = "0x180505C60")]
private void RestoreCursorState()
{
}
// Token: 0x06000E76 RID: 3702 RVA: 0x00002201 File Offset: 0x00000401
[Token(Token = "0x60007BE")]
[Address(RVA = "0x5062C0", Offset = "0x5052C0", VA = "0x1805062C0")]
public SteamVR_Menu()
{
}
// Token: 0x04000E2B RID: 3627
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000DB9")]
public Texture cursor;
// Token: 0x04000E2C RID: 3628
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000DBA")]
public Texture background;
// Token: 0x04000E2D RID: 3629
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x4000DBB")]
public Texture logo;
// Token: 0x04000E2E RID: 3630
[FieldOffset(Offset = "0x30")]
[Token(Token = "0x4000DBC")]
public float logoHeight;
// Token: 0x04000E2F RID: 3631
[FieldOffset(Offset = "0x34")]
[Token(Token = "0x4000DBD")]
public float menuOffset;
// Token: 0x04000E30 RID: 3632
[FieldOffset(Offset = "0x38")]
[Token(Token = "0x4000DBE")]
public Vector2 scaleLimits;
// Token: 0x04000E31 RID: 3633
[FieldOffset(Offset = "0x40")]
[Token(Token = "0x4000DBF")]
public float scaleRate;
// Token: 0x04000E32 RID: 3634
[FieldOffset(Offset = "0x48")]
[Token(Token = "0x4000DC0")]
private SteamVR_Overlay overlay;
// Token: 0x04000E33 RID: 3635
[FieldOffset(Offset = "0x50")]
[Token(Token = "0x4000DC1")]
private Camera overlayCam;
// Token: 0x04000E34 RID: 3636
[FieldOffset(Offset = "0x58")]
[Token(Token = "0x4000DC2")]
private Vector4 uvOffset;
// Token: 0x04000E35 RID: 3637
[FieldOffset(Offset = "0x68")]
[Token(Token = "0x4000DC3")]
private float distance;
// Token: 0x04000E37 RID: 3639
[FieldOffset(Offset = "0x70")]
[Token(Token = "0x4000DC5")]
private string scaleLimitX;
// Token: 0x04000E38 RID: 3640
[FieldOffset(Offset = "0x78")]
[Token(Token = "0x4000DC6")]
private string scaleLimitY;
// Token: 0x04000E39 RID: 3641
[FieldOffset(Offset = "0x80")]
[Token(Token = "0x4000DC7")]
private string scaleRateText;
// Token: 0x04000E3A RID: 3642
[FieldOffset(Offset = "0x88")]
[Token(Token = "0x4000DC8")]
private CursorLockMode savedCursorLockState;
// Token: 0x04000E3B RID: 3643
[FieldOffset(Offset = "0x8C")]
[Token(Token = "0x4000DC9")]
private bool savedCursorVisible;
}
}