26 lines
532 B
C#
26 lines
532 B
C#
using System;
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using Cpp2IlInjected;
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namespace Valve.VR
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{
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// Token: 0x02000293 RID: 659
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[Token(Token = "0x20000F2")]
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public struct Texture_t
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{
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// Token: 0x040008A0 RID: 2208
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000868")]
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public IntPtr handle;
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// Token: 0x040008A1 RID: 2209
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000869")]
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public ETextureType eType;
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// Token: 0x040008A2 RID: 2210
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[FieldOffset(Offset = "0xC")]
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[Token(Token = "0x400086A")]
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public EColorSpace eColorSpace;
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}
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}
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