Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

41 lines
947 B
C#

using System;
using Cpp2IlInjected;
namespace Valve.VR
{
// Token: 0x020002B6 RID: 694
[Token(Token = "0x2000115")]
public struct VREvent_ProgressUpdate_t
{
// Token: 0x04000909 RID: 2313
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x40008D1")]
public ulong ulApplicationPropertyContainer;
// Token: 0x0400090A RID: 2314
[FieldOffset(Offset = "0x8")]
[Token(Token = "0x40008D2")]
public ulong pathDevice;
// Token: 0x0400090B RID: 2315
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x40008D3")]
public ulong pathInputSource;
// Token: 0x0400090C RID: 2316
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x40008D4")]
public ulong pathProgressAction;
// Token: 0x0400090D RID: 2317
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x40008D5")]
public ulong pathIcon;
// Token: 0x0400090E RID: 2318
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x40008D6")]
public float fProgress;
}
}