Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

250 lines
8.1 KiB
C#

using System;
using System.Runtime.InteropServices;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.ResourceManagement.ResourceProviders;
using UnityEngine.SceneManagement;
using UnityEngine.Serialization;
namespace UnityEngine.AddressableAssets
{
// Token: 0x02000028 RID: 40
[Token(Token = "0x2000028")]
[Serializable]
public class AssetReference : IKeyEvaluator
{
// Token: 0x17000026 RID: 38
// (get) Token: 0x06000124 RID: 292 RVA: 0x000020AE File Offset: 0x000002AE
[Token(Token = "0x17000026")]
public virtual object RuntimeKey
{
[Token(Token = "0x6000124")]
[Address(RVA = "0x2B2D360", Offset = "0x2B2C360", VA = "0x182B2D360", Slot = "6")]
get
{
return null;
}
}
// Token: 0x17000027 RID: 39
// (get) Token: 0x06000125 RID: 293 RVA: 0x000020AE File Offset: 0x000002AE
[Token(Token = "0x17000027")]
public virtual string AssetGUID
{
[Token(Token = "0x6000125")]
[Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530", Slot = "7")]
get
{
return null;
}
}
// Token: 0x17000028 RID: 40
// (get) Token: 0x06000126 RID: 294 RVA: 0x000020AE File Offset: 0x000002AE
// (set) Token: 0x06000127 RID: 295 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x17000028")]
public virtual string SubObjectName
{
[Token(Token = "0x6000126")]
[Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0", Slot = "8")]
get
{
return null;
}
[Token(Token = "0x6000127")]
[Address(RVA = "0x4157F0", Offset = "0x4147F0", VA = "0x1804157F0", Slot = "9")]
set
{
}
}
// Token: 0x06000128 RID: 296 RVA: 0x00002D8C File Offset: 0x00000F8C
[Token(Token = "0x6000128")]
[Address(RVA = "0x2B2CB00", Offset = "0x2B2BB00", VA = "0x182B2CB00")]
public bool IsValid()
{
return default(bool);
}
// Token: 0x17000029 RID: 41
// (get) Token: 0x06000129 RID: 297 RVA: 0x00002DA4 File Offset: 0x00000FA4
[Token(Token = "0x17000029")]
public bool IsDone
{
[Token(Token = "0x6000129")]
[Address(RVA = "0x2B2D350", Offset = "0x2B2C350", VA = "0x182B2D350")]
get
{
return default(bool);
}
}
// Token: 0x0600012A RID: 298 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600012A")]
[Address(RVA = "0x2B2D270", Offset = "0x2B2C270", VA = "0x182B2D270")]
public AssetReference()
{
}
// Token: 0x0600012B RID: 299 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600012B")]
[Address(RVA = "0x2B2D220", Offset = "0x2B2C220", VA = "0x182B2D220")]
public AssetReference(string guid)
{
}
// Token: 0x1700002A RID: 42
// (get) Token: 0x0600012C RID: 300 RVA: 0x000020AE File Offset: 0x000002AE
[Token(Token = "0x1700002A")]
public virtual Object Asset
{
[Token(Token = "0x600012C")]
[Address(RVA = "0x2B2D2B0", Offset = "0x2B2C2B0", VA = "0x182B2D2B0", Slot = "10")]
get
{
return null;
}
}
// Token: 0x0600012D RID: 301 RVA: 0x000020AE File Offset: 0x000002AE
[Token(Token = "0x600012D")]
[Address(RVA = "0x2B2D090", Offset = "0x2B2C090", VA = "0x182B2D090", Slot = "3")]
public override string ToString()
{
return null;
}
// Token: 0x0600012E RID: 302 RVA: 0x00002DBC File Offset: 0x00000FBC
[Token(Token = "0x600012E")]
[Address(RVA = "0x35BC9E0", Offset = "0x35BB9E0", VA = "0x1835BC9E0")]
[Obsolete]
public AsyncOperationHandle<TObject> LoadAsset<TObject>()
{
return default(AsyncOperationHandle<TObject>);
}
// Token: 0x0600012F RID: 303 RVA: 0x00002DD4 File Offset: 0x00000FD4
[Token(Token = "0x600012F")]
[Address(RVA = "0x2B2CC00", Offset = "0x2B2BC00", VA = "0x182B2CC00")]
[Obsolete]
public AsyncOperationHandle<SceneInstance> LoadScene()
{
return default(AsyncOperationHandle<SceneInstance>);
}
// Token: 0x06000130 RID: 304 RVA: 0x00002DEC File Offset: 0x00000FEC
[Token(Token = "0x6000130")]
[Address(RVA = "0x2B2CA90", Offset = "0x2B2BA90", VA = "0x182B2CA90")]
[Obsolete]
public AsyncOperationHandle<GameObject> Instantiate(Vector3 position, Quaternion rotation, [Optional] Transform parent)
{
return default(AsyncOperationHandle<GameObject>);
}
// Token: 0x06000131 RID: 305 RVA: 0x00002E04 File Offset: 0x00001004
[Token(Token = "0x6000131")]
[Address(RVA = "0x2B2CA50", Offset = "0x2B2BA50", VA = "0x182B2CA50")]
[Obsolete]
public AsyncOperationHandle<GameObject> Instantiate([Optional] Transform parent, bool instantiateInWorldSpace = false)
{
return default(AsyncOperationHandle<GameObject>);
}
// Token: 0x06000132 RID: 306 RVA: 0x00002E1C File Offset: 0x0000101C
[Token(Token = "0x6000132")]
[Address(RVA = "0x35BC900", Offset = "0x35BB900", VA = "0x1835BC900", Slot = "11")]
public virtual AsyncOperationHandle<TObject> LoadAssetAsync<TObject>()
{
return default(AsyncOperationHandle<TObject>);
}
// Token: 0x06000133 RID: 307 RVA: 0x00002E34 File Offset: 0x00001034
[Token(Token = "0x6000133")]
[Address(RVA = "0x2B2CB10", Offset = "0x2B2BB10", VA = "0x182B2CB10", Slot = "12")]
public virtual AsyncOperationHandle<SceneInstance> LoadSceneAsync(LoadSceneMode loadMode = LoadSceneMode.Single, bool activateOnLoad = true, int priority = 100)
{
return default(AsyncOperationHandle<SceneInstance>);
}
// Token: 0x06000134 RID: 308 RVA: 0x00002E4C File Offset: 0x0000104C
[Token(Token = "0x6000134")]
[Address(RVA = "0x2B2D0E0", Offset = "0x2B2C0E0", VA = "0x182B2D0E0", Slot = "13")]
public virtual AsyncOperationHandle<SceneInstance> UnLoadScene()
{
return default(AsyncOperationHandle<SceneInstance>);
}
// Token: 0x06000135 RID: 309 RVA: 0x00002E64 File Offset: 0x00001064
[Token(Token = "0x6000135")]
[Address(RVA = "0x2B2C970", Offset = "0x2B2B970", VA = "0x182B2C970", Slot = "14")]
public virtual AsyncOperationHandle<GameObject> InstantiateAsync(Vector3 position, Quaternion rotation, [Optional] Transform parent)
{
return default(AsyncOperationHandle<GameObject>);
}
// Token: 0x06000136 RID: 310 RVA: 0x00002E7C File Offset: 0x0000107C
[Token(Token = "0x6000136")]
[Address(RVA = "0x2B2C8C0", Offset = "0x2B2B8C0", VA = "0x182B2C8C0", Slot = "15")]
public virtual AsyncOperationHandle<GameObject> InstantiateAsync([Optional] Transform parent, bool instantiateInWorldSpace = false)
{
return default(AsyncOperationHandle<GameObject>);
}
// Token: 0x06000137 RID: 311 RVA: 0x00002E94 File Offset: 0x00001094
[Token(Token = "0x6000137")]
[Address(RVA = "0x2B2CFC0", Offset = "0x2B2BFC0", VA = "0x182B2CFC0", Slot = "16")]
public virtual bool RuntimeKeyIsValid()
{
return default(bool);
}
// Token: 0x06000138 RID: 312 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x6000138")]
[Address(RVA = "0x2B2CC50", Offset = "0x2B2BC50", VA = "0x182B2CC50", Slot = "17")]
public virtual void ReleaseAsset()
{
}
// Token: 0x06000139 RID: 313 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x6000139")]
[Address(RVA = "0x2B2CDC0", Offset = "0x2B2BDC0", VA = "0x182B2CDC0", Slot = "18")]
public virtual void ReleaseInstance(GameObject obj)
{
}
// Token: 0x0600013A RID: 314 RVA: 0x00002EAC File Offset: 0x000010AC
[Token(Token = "0x600013A")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "19")]
public virtual bool ValidateAsset(Object obj)
{
return default(bool);
}
// Token: 0x0600013B RID: 315 RVA: 0x00002EC4 File Offset: 0x000010C4
[Token(Token = "0x600013B")]
[Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "20")]
public virtual bool ValidateAsset(string path)
{
return default(bool);
}
// Token: 0x04000065 RID: 101
[global::Cpp2IlInjected.FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000065")]
[SerializeField]
[FormerlySerializedAs("m_assetGUID")]
private string m_AssetGUID;
// Token: 0x04000066 RID: 102
[global::Cpp2IlInjected.FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000066")]
[SerializeField]
private string m_SubObjectName;
// Token: 0x04000067 RID: 103
[global::Cpp2IlInjected.FieldOffset(Offset = "0x20")]
[Token(Token = "0x4000067")]
private AsyncOperationHandle m_Operation;
}
}