Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

19 lines
463 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.AddressableAssets
{
// Token: 0x02000024 RID: 36
[Token(Token = "0x2000024")]
[Serializable]
public class AssetReferenceTexture2D : AssetReferenceT<Texture2D>
{
// Token: 0x0600011E RID: 286 RVA: 0x0000207E File Offset: 0x0000027E
[Token(Token = "0x600011E")]
[Address(RVA = "0x2B2C6B0", Offset = "0x2B2B6B0", VA = "0x182B2C6B0")]
public AssetReferenceTexture2D(string guid)
{
}
}
}