26 lines
690 B
C#
26 lines
690 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.Rendering.PostProcessing
|
|
{
|
|
// Token: 0x02000050 RID: 80
|
|
[Token(Token = "0x2000041")]
|
|
[Serializable]
|
|
public sealed class IntParameter : ParameterOverride<int>
|
|
{
|
|
// Token: 0x060000CC RID: 204 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x60000CB")]
|
|
[Address(RVA = "0x7A9940", Offset = "0x7A8940", VA = "0x1807A9940", Slot = "9")]
|
|
public override void Interp(int from, int to, float t)
|
|
{
|
|
}
|
|
|
|
// Token: 0x060000CD RID: 205 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x60000CC")]
|
|
[Address(RVA = "0x7A9970", Offset = "0x7A8970", VA = "0x1807A9970")]
|
|
public IntParameter()
|
|
{
|
|
}
|
|
}
|
|
}
|