Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

62 lines
1.8 KiB
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.PostProcessing
{
// Token: 0x0200005F RID: 95
[Token(Token = "0x200004F")]
public abstract class PostProcessEffectRenderer
{
// Token: 0x0600010A RID: 266 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000108")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "4")]
public virtual void Init()
{
}
// Token: 0x0600010B RID: 267 RVA: 0x000025B0 File Offset: 0x000007B0
[Token(Token = "0x6000109")]
[Address(RVA = "0x4242C0", Offset = "0x4232C0", VA = "0x1804242C0", Slot = "5")]
public virtual DepthTextureMode GetCameraFlags()
{
return DepthTextureMode.None;
}
// Token: 0x0600010C RID: 268 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010A")]
[Address(RVA = "0x73F650", Offset = "0x73E650", VA = "0x18073F650", Slot = "6")]
public virtual void ResetHistory()
{
}
// Token: 0x0600010D RID: 269 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010B")]
[Address(RVA = "0x4B3050", Offset = "0x4B2050", VA = "0x1804B3050", Slot = "7")]
public virtual void Release()
{
}
// Token: 0x0600010E RID: 270
[Token(Token = "0x600010C")]
[Address(Slot = "8")]
public abstract void Render(PostProcessRenderContext context);
// Token: 0x0600010F RID: 271
[Token(Token = "0x600010D")]
[Address(Slot = "9")]
internal abstract void SetSettings(PostProcessEffectSettings settings);
// Token: 0x06000110 RID: 272 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010E")]
[Address(RVA = "0x7B26D0", Offset = "0x7B16D0", VA = "0x1807B26D0")]
protected PostProcessEffectRenderer()
{
}
// Token: 0x04000182 RID: 386
[FieldOffset(Offset = "0x10")]
[Token(Token = "0x4000128")]
protected bool m_ResetHistory;
}
}