21 lines
555 B
C#
21 lines
555 B
C#
using System;
|
|
using System.Diagnostics;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.Rendering
|
|
{
|
|
// Token: 0x020000A5 RID: 165
|
|
[Token(Token = "0x2000070")]
|
|
[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
|
|
[Serializable]
|
|
public class LayerMaskParameter : VolumeParameter<LayerMask>
|
|
{
|
|
// Token: 0x0600040E RID: 1038 RVA: 0x00002050 File Offset: 0x00000250
|
|
[Token(Token = "0x600033C")]
|
|
[Address(RVA = "0xA3C580", Offset = "0xA3B580", VA = "0x180A3C580")]
|
|
public LayerMaskParameter(LayerMask value, bool overrideState = false)
|
|
{
|
|
}
|
|
}
|
|
}
|