21 lines
563 B
C#
21 lines
563 B
C#
using System;
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using System.Diagnostics;
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using Cpp2IlInjected;
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namespace UnityEngine.Rendering
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{
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// Token: 0x020000BD RID: 189
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[Token(Token = "0x2000088")]
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[DebuggerDisplay("{m_Value} ({m_OverrideState})")]
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[Serializable]
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public class NoInterpVector3Parameter : VolumeParameter<Vector3>
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{
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// Token: 0x0600044A RID: 1098 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000378")]
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[Address(RVA = "0xA3D470", Offset = "0xA3C470", VA = "0x180A3D470")]
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public NoInterpVector3Parameter(Vector3 value, bool overrideState = false)
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{
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}
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}
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}
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