27 lines
823 B
C#
27 lines
823 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting.APIUpdating;
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namespace UnityEngine.Rendering.Universal
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{
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// Token: 0x02000054 RID: 84
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[Token(Token = "0x200004E")]
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[MovedFrom("UnityEngine.Rendering.Internal.Universal")]
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public class DrawSkyboxPass : ScriptableRenderPass
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{
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// Token: 0x06000115 RID: 277 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600010D")]
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[Address(RVA = "0x692D10", Offset = "0x691D10", VA = "0x180692D10")]
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public DrawSkyboxPass(RenderPassEvent evt)
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{
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}
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// Token: 0x06000116 RID: 278 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600010E")]
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[Address(RVA = "0x23F0650", Offset = "0x23EF650", VA = "0x1823F0650", Slot = "7")]
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public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
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{
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}
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}
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}
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