Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

25 lines
761 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.Rendering.Universal
{
// Token: 0x02000055 RID: 85
[Token(Token = "0x200004F")]
internal class InvokeOnRenderObjectCallbackPass : ScriptableRenderPass
{
// Token: 0x06000117 RID: 279 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600010F")]
[Address(RVA = "0x692D10", Offset = "0x691D10", VA = "0x180692D10")]
public InvokeOnRenderObjectCallbackPass(RenderPassEvent evt)
{
}
// Token: 0x06000118 RID: 280 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000110")]
[Address(RVA = "0x692CF0", Offset = "0x691CF0", VA = "0x180692CF0", Slot = "7")]
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData)
{
}
}
}