Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

52 lines
1.4 KiB
C#

using System;
using System.Runtime.CompilerServices;
using Cpp2IlInjected;
using UnityEngine.ResourceManagement.Util;
// Token: 0x02000004 RID: 4
[Token(Token = "0x2000004")]
internal class MonoBehaviourCallbackHooks : ComponentSingleton<MonoBehaviourCallbackHooks>
{
// Token: 0x14000003 RID: 3
// (add) Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250
// (remove) Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x14000003")]
public event Action<float> OnUpdateDelegate
{
[Token(Token = "0x600001D")]
[Address(RVA = "0xFDD3E0", Offset = "0xFDC3E0", VA = "0x180FDD3E0")]
[CompilerGenerated]
add
{
}
[Token(Token = "0x600001E")]
[Address(RVA = "0xFDD480", Offset = "0xFDC480", VA = "0x180FDD480")]
[CompilerGenerated]
remove
{
}
}
// Token: 0x0600001F RID: 31 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x600001F")]
[Address(RVA = "0xFDD310", Offset = "0xFDC310", VA = "0x180FDD310", Slot = "4")]
protected override string GetGameObjectName()
{
return null;
}
// Token: 0x06000020 RID: 32 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000020")]
[Address(RVA = "0xFDD340", Offset = "0xFDC340", VA = "0x180FDD340")]
private void Update()
{
}
// Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000021")]
[Address(RVA = "0xFDD3A0", Offset = "0xFDC3A0", VA = "0x180FDD3A0")]
public MonoBehaviourCallbackHooks()
{
}
}