Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

53 lines
1.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace TMPro
{
// Token: 0x0200000A RID: 10
[Token(Token = "0x200000A")]
[Serializable]
public abstract class TMP_Asset : ScriptableObject
{
// Token: 0x17000002 RID: 2
// (get) Token: 0x0600002C RID: 44 RVA: 0x00002190 File Offset: 0x00000390
[Token(Token = "0x17000002")]
public int instanceID
{
[Token(Token = "0x600002C")]
[Address(RVA = "0x5B1820", Offset = "0x5B0820", VA = "0x1805B1820")]
get
{
return 0;
}
}
// Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600002D")]
[Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")]
protected TMP_Asset()
{
}
// Token: 0x04000019 RID: 25
[FieldOffset(Offset = "0x18")]
[Token(Token = "0x4000019")]
private int m_InstanceID;
// Token: 0x0400001A RID: 26
[FieldOffset(Offset = "0x1C")]
[Token(Token = "0x400001A")]
public int hashCode;
// Token: 0x0400001B RID: 27
[FieldOffset(Offset = "0x20")]
[Token(Token = "0x400001B")]
public Material material;
// Token: 0x0400001C RID: 28
[FieldOffset(Offset = "0x28")]
[Token(Token = "0x400001C")]
public int materialHashCode;
}
}