22 lines
427 B
C#
22 lines
427 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine;
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namespace TMPro
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{
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// Token: 0x02000008 RID: 8
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[Token(Token = "0x2000008")]
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public struct TMP_MaterialReference
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{
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// Token: 0x0400000E RID: 14
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x400000E")]
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public Material material;
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// Token: 0x0400000F RID: 15
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x400000F")]
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public int referenceCount;
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}
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}
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