18 lines
438 B
C#
18 lines
438 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
using Unity.Collections;
|
|
using UnityEngine.XR.ARSubsystems;
|
|
|
|
namespace UnityEngine.XR.ARFoundation
|
|
{
|
|
// Token: 0x0200003C RID: 60
|
|
[Token(Token = "0x2000033")]
|
|
internal interface IRaycaster
|
|
{
|
|
// Token: 0x0600028C RID: 652
|
|
[Token(Token = "0x6000271")]
|
|
[Address(Slot = "0")]
|
|
NativeArray<XRRaycastHit> Raycast(Ray sessionSpaceRay, TrackableType trackableTypeMask, Allocator allocator);
|
|
}
|
|
}
|