Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

18 lines
438 B
C#

using System;
using Cpp2IlInjected;
using Unity.Collections;
using UnityEngine.XR.ARSubsystems;
namespace UnityEngine.XR.ARFoundation
{
// Token: 0x0200003C RID: 60
[Token(Token = "0x2000033")]
internal interface IRaycaster
{
// Token: 0x0600028C RID: 652
[Token(Token = "0x6000271")]
[Address(Slot = "0")]
NativeArray<XRRaycastHit> Raycast(Ray sessionSpaceRay, TrackableType trackableTypeMask, Allocator allocator);
}
}