21 lines
397 B
C#
21 lines
397 B
C#
using System;
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using System.ComponentModel;
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using Cpp2IlInjected;
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namespace UnityEngine.XR.ARSubsystems
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{
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// Token: 0x0200000A RID: 10
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[Token(Token = "0x200000A")]
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public enum LightEstimationMode
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{
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// Token: 0x0400001A RID: 26
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[Token(Token = "0x400001A")]
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[Description]
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Disabled,
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// Token: 0x0400001B RID: 27
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[Token(Token = "0x400001B")]
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[Description]
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AmbientIntensity
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}
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}
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