Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
755 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine.XR.ARSubsystems
{
// Token: 0x02000038 RID: 56
[Token(Token = "0x2000038")]
public enum PlaneClassification
{
// Token: 0x040000AE RID: 174
[Token(Token = "0x40000AE")]
None,
// Token: 0x040000AF RID: 175
[Token(Token = "0x40000AF")]
Wall,
// Token: 0x040000B0 RID: 176
[Token(Token = "0x40000B0")]
Floor,
// Token: 0x040000B1 RID: 177
[Token(Token = "0x40000B1")]
Ceiling,
// Token: 0x040000B2 RID: 178
[Token(Token = "0x40000B2")]
Table,
// Token: 0x040000B3 RID: 179
[Token(Token = "0x40000B3")]
Seat,
// Token: 0x040000B4 RID: 180
[Token(Token = "0x40000B4")]
Door,
// Token: 0x040000B5 RID: 181
[Token(Token = "0x40000B5")]
Window
}
}