36 lines
755 B
C#
36 lines
755 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.XR.ARSubsystems
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{
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// Token: 0x02000038 RID: 56
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[Token(Token = "0x2000038")]
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public enum PlaneClassification
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{
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// Token: 0x040000AE RID: 174
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[Token(Token = "0x40000AE")]
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None,
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// Token: 0x040000AF RID: 175
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[Token(Token = "0x40000AF")]
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Wall,
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// Token: 0x040000B0 RID: 176
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[Token(Token = "0x40000B0")]
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Floor,
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// Token: 0x040000B1 RID: 177
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[Token(Token = "0x40000B1")]
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Ceiling,
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// Token: 0x040000B2 RID: 178
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[Token(Token = "0x40000B2")]
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Table,
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// Token: 0x040000B3 RID: 179
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[Token(Token = "0x40000B3")]
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Seat,
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// Token: 0x040000B4 RID: 180
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[Token(Token = "0x40000B4")]
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Door,
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// Token: 0x040000B5 RID: 181
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[Token(Token = "0x40000B5")]
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Window
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}
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}
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