Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

50 lines
1.1 KiB
C#

using System;
using System.ComponentModel;
using Cpp2IlInjected;
namespace UnityEngine.XR.ARSubsystems
{
// Token: 0x0200000C RID: 12
[Token(Token = "0x200000C")]
[Flags]
public enum XRCameraFrameProperties
{
// Token: 0x0400001F RID: 31
[Token(Token = "0x400001F")]
[Description]
Timestamp = 1,
// Token: 0x04000020 RID: 32
[Token(Token = "0x4000020")]
[Description]
AverageBrightness = 2,
// Token: 0x04000021 RID: 33
[Token(Token = "0x4000021")]
[Description]
AverageColorTemperature = 4,
// Token: 0x04000022 RID: 34
[Token(Token = "0x4000022")]
[Description]
ColorCorrection = 8,
// Token: 0x04000023 RID: 35
[Token(Token = "0x4000023")]
[Description]
ProjectionMatrix = 16,
// Token: 0x04000024 RID: 36
[Token(Token = "0x4000024")]
[Description]
DisplayMatrix = 32,
// Token: 0x04000025 RID: 37
[Token(Token = "0x4000025")]
[Description]
AverageIntensityInLumens = 64,
// Token: 0x04000026 RID: 38
[Token(Token = "0x4000026")]
[Description]
ExposureDuration = 128,
// Token: 0x04000027 RID: 39
[Token(Token = "0x4000027")]
[Description]
ExposureOffset = 256
}
}