17 lines
393 B
C#
17 lines
393 B
C#
using System;
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using Cpp2IlInjected;
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using UnityEngine.Scripting;
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namespace Unity.Collections.LowLevel.Unsafe
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{
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// Token: 0x02000030 RID: 48
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[Token(Token = "0x2000030")]
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[RequiredByNativeCode]
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[Obsolete]
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[AttributeUsage(AttributeTargets.Struct)]
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[Obsolete("Use NativeSetThreadIndexAttribute instead")]
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public sealed class NativeContainerNeedsThreadIndexAttribute : Attribute
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{
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}
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}
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