Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

36 lines
877 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine;
namespace Unity.Collections
{
// Token: 0x02000020 RID: 32
[Token(Token = "0x2000020")]
public static class NativeLeakDetection
{
// Token: 0x06000033 RID: 51 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000033")]
[Address(RVA = "0x3245320", Offset = "0x3244320", VA = "0x183245320")]
[RuntimeInitializeOnLoadMethod]
private static void Initialize()
{
}
// Token: 0x17000002 RID: 2
// (set) Token: 0x06000034 RID: 52 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000002")]
public static NativeLeakDetectionMode Mode
{
[Token(Token = "0x6000034")]
[Address(RVA = "0x3245360", Offset = "0x3244360", VA = "0x183245360")]
set
{
}
}
// Token: 0x0400002C RID: 44
[Token(Token = "0x400002C")]
private static int s_NativeLeakDetectionMode;
}
}