61 lines
1.9 KiB
C#
61 lines
1.9 KiB
C#
using System;
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using Cpp2IlInjected;
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using Unity.Collections;
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using UnityEngine.Scripting;
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namespace UnityEngine.Experimental.GlobalIllumination
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{
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// Token: 0x020002A6 RID: 678
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[Token(Token = "0x20002A6")]
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public static class Lightmapping
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{
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// Token: 0x0600109B RID: 4251 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600109B")]
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[Address(RVA = "0x3244EE0", Offset = "0x3243EE0", VA = "0x183244EE0")]
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[RequiredByNativeCode]
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public static void SetDelegate(Lightmapping.RequestLightsDelegate del)
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{
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}
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// Token: 0x0600109C RID: 4252 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x600109C")]
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[Address(RVA = "0x3244D50", Offset = "0x3243D50", VA = "0x183244D50")]
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[RequiredByNativeCode]
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public static Lightmapping.RequestLightsDelegate GetDelegate()
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{
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return null;
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}
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// Token: 0x0600109D RID: 4253 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600109D")]
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[Address(RVA = "0x3244E80", Offset = "0x3243E80", VA = "0x183244E80")]
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[RequiredByNativeCode]
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public static void ResetDelegate()
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{
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}
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// Token: 0x0600109E RID: 4254 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600109E")]
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[Address(RVA = "0x3244DB0", Offset = "0x3243DB0", VA = "0x183244DB0")]
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[RequiredByNativeCode]
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internal static void RequestLights(Light[] lights, IntPtr outLightsPtr, int outLightsCount)
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{
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}
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// Token: 0x040008D8 RID: 2264
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[Token(Token = "0x40008D8")]
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[RequiredByNativeCode]
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private static readonly Lightmapping.RequestLightsDelegate s_DefaultDelegate;
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// Token: 0x040008D9 RID: 2265
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[Token(Token = "0x40008D9")]
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[RequiredByNativeCode]
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private static Lightmapping.RequestLightsDelegate s_RequestLightsDelegate;
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// Token: 0x020002A7 RID: 679
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// (Invoke) Token: 0x060010A1 RID: 4257
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[Token(Token = "0x20002A7")]
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public delegate void RequestLightsDelegate(Light[] requests, NativeArray<LightDataGI> lightsOutput);
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}
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}
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