Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

18 lines
369 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Scripting;
namespace UnityEngine.Playables
{
// Token: 0x02000297 RID: 663
[Token(Token = "0x2000297")]
[RequiredByNativeCode]
public struct ScriptPlayableOutput
{
// Token: 0x0400086E RID: 2158
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400086E")]
private PlayableOutputHandle m_Handle;
}
}