Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

41 lines
922 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200010D RID: 269
[Token(Token = "0x200010D")]
public struct RangeInt
{
// Token: 0x17000219 RID: 537
// (get) Token: 0x06000AC1 RID: 2753 RVA: 0x00007B60 File Offset: 0x00005D60
[Token(Token = "0x17000219")]
public int end
{
[Token(Token = "0x6000AC1")]
[Address(RVA = "0x2EF3360", Offset = "0x2EF2360", VA = "0x182EF3360")]
get
{
return 0;
}
}
// Token: 0x06000AC2 RID: 2754 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000AC2")]
[Address(RVA = "0x5AB1F0", Offset = "0x5AA1F0", VA = "0x1805AB1F0")]
public RangeInt(int start, int length)
{
}
// Token: 0x0400045B RID: 1115
[FieldOffset(Offset = "0x0")]
[Token(Token = "0x400045B")]
public int start;
// Token: 0x0400045C RID: 1116
[FieldOffset(Offset = "0x4")]
[Token(Token = "0x400045C")]
public int length;
}
}