230 lines
6.6 KiB
C#
230 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using Cpp2IlInjected;
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using UnityEngine.Bindings;
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namespace UnityEngine.SceneManagement
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{
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// Token: 0x02000193 RID: 403
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[Token(Token = "0x2000193")]
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[NativeHeader("Runtime/Export/SceneManager/Scene.bindings.h")]
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[Serializable]
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public struct Scene
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{
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// Token: 0x06000DF6 RID: 3574 RVA: 0x00009258 File Offset: 0x00007458
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[Token(Token = "0x6000DF6")]
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[Address(RVA = "0xED8D60", Offset = "0xED7D60", VA = "0x180ED8D60")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static bool IsValidInternal(int sceneHandle)
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{
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return default(bool);
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}
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// Token: 0x06000DF7 RID: 3575 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000DF7")]
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[Address(RVA = "0xED8A00", Offset = "0xED7A00", VA = "0x180ED8A00")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static string GetPathInternal(int sceneHandle)
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{
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return null;
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}
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// Token: 0x06000DF8 RID: 3576 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000DF8")]
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[Address(RVA = "0xED89C0", Offset = "0xED79C0", VA = "0x180ED89C0")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static string GetNameInternal(int sceneHandle)
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{
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return null;
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}
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// Token: 0x06000DF9 RID: 3577 RVA: 0x00009270 File Offset: 0x00007470
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[Token(Token = "0x6000DF9")]
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[Address(RVA = "0xED8980", Offset = "0xED7980", VA = "0x180ED8980")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static bool GetIsLoadedInternal(int sceneHandle)
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{
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return default(bool);
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}
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// Token: 0x06000DFA RID: 3578 RVA: 0x00009288 File Offset: 0x00007488
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[Token(Token = "0x6000DFA")]
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[Address(RVA = "0xED8940", Offset = "0xED7940", VA = "0x180ED8940")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static bool GetIsDirtyInternal(int sceneHandle)
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{
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return default(bool);
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}
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// Token: 0x06000DFB RID: 3579 RVA: 0x000092A0 File Offset: 0x000074A0
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[Token(Token = "0x6000DFB")]
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[Address(RVA = "0xED8900", Offset = "0xED7900", VA = "0x180ED8900")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static int GetBuildIndexInternal(int sceneHandle)
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{
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return 0;
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}
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// Token: 0x06000DFC RID: 3580 RVA: 0x000092B8 File Offset: 0x000074B8
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[Token(Token = "0x6000DFC")]
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[Address(RVA = "0xED8A40", Offset = "0xED7A40", VA = "0x180ED8A40")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static int GetRootCountInternal(int sceneHandle)
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{
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return 0;
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}
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// Token: 0x06000DFD RID: 3581 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000DFD")]
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[Address(RVA = "0xED8A80", Offset = "0xED7A80", VA = "0x180ED8A80")]
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[StaticAccessor("SceneBindings", StaticAccessorType.DoubleColon)]
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private static void GetRootGameObjectsInternal(int sceneHandle, object resultRootList)
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{
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}
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// Token: 0x170002B2 RID: 690
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// (get) Token: 0x06000DFE RID: 3582 RVA: 0x000092D0 File Offset: 0x000074D0
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[Token(Token = "0x170002B2")]
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public int handle
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{
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[Token(Token = "0x6000DFE")]
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[Address(RVA = "0x66E0B0", Offset = "0x66D0B0", VA = "0x18066E0B0")]
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get
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{
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return 0;
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}
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}
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// Token: 0x06000DFF RID: 3583 RVA: 0x000092E8 File Offset: 0x000074E8
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[Token(Token = "0x6000DFF")]
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[Address(RVA = "0xED8DA0", Offset = "0xED7DA0", VA = "0x180ED8DA0")]
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public bool IsValid()
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{
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return default(bool);
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}
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// Token: 0x170002B3 RID: 691
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// (get) Token: 0x06000E00 RID: 3584 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x170002B3")]
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public string path
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{
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[Token(Token = "0x6000E00")]
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[Address(RVA = "0xED8EE0", Offset = "0xED7EE0", VA = "0x180ED8EE0")]
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get
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{
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return null;
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}
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}
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// Token: 0x170002B4 RID: 692
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// (get) Token: 0x06000E01 RID: 3585 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x170002B4")]
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public string name
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{
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[Token(Token = "0x6000E01")]
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[Address(RVA = "0xED8EA0", Offset = "0xED7EA0", VA = "0x180ED8EA0")]
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get
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{
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return null;
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}
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}
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// Token: 0x170002B5 RID: 693
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// (get) Token: 0x06000E02 RID: 3586 RVA: 0x00009300 File Offset: 0x00007500
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[Token(Token = "0x170002B5")]
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public bool isLoaded
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{
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[Token(Token = "0x6000E02")]
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[Address(RVA = "0xED8E60", Offset = "0xED7E60", VA = "0x180ED8E60")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x170002B6 RID: 694
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// (get) Token: 0x06000E03 RID: 3587 RVA: 0x00009318 File Offset: 0x00007518
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[Token(Token = "0x170002B6")]
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public int buildIndex
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{
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[Token(Token = "0x6000E03")]
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[Address(RVA = "0xED8DE0", Offset = "0xED7DE0", VA = "0x180ED8DE0")]
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get
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{
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return 0;
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}
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}
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// Token: 0x170002B7 RID: 695
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// (get) Token: 0x06000E04 RID: 3588 RVA: 0x00009330 File Offset: 0x00007530
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[Token(Token = "0x170002B7")]
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public bool isDirty
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{
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[Token(Token = "0x6000E04")]
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[Address(RVA = "0xED8E20", Offset = "0xED7E20", VA = "0x180ED8E20")]
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get
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{
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return default(bool);
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}
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}
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// Token: 0x170002B8 RID: 696
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// (get) Token: 0x06000E05 RID: 3589 RVA: 0x00009348 File Offset: 0x00007548
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[Token(Token = "0x170002B8")]
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public int rootCount
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{
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[Token(Token = "0x6000E05")]
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[Address(RVA = "0xED8F20", Offset = "0xED7F20", VA = "0x180ED8F20")]
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get
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{
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return 0;
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}
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}
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// Token: 0x06000E06 RID: 3590 RVA: 0x00002052 File Offset: 0x00000252
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[Token(Token = "0x6000E06")]
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[Address(RVA = "0xED8AC0", Offset = "0xED7AC0", VA = "0x180ED8AC0")]
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public GameObject[] GetRootGameObjects()
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{
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return null;
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}
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// Token: 0x06000E07 RID: 3591 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000E07")]
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[Address(RVA = "0xED8B70", Offset = "0xED7B70", VA = "0x180ED8B70")]
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public void GetRootGameObjects(List<GameObject> rootGameObjects)
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{
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}
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// Token: 0x06000E08 RID: 3592 RVA: 0x00009360 File Offset: 0x00007560
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[Token(Token = "0x6000E08")]
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[Address(RVA = "0xED8F60", Offset = "0xED7F60", VA = "0x180ED8F60")]
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public static bool operator ==(Scene lhs, Scene rhs)
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{
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return default(bool);
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}
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// Token: 0x06000E09 RID: 3593 RVA: 0x00009378 File Offset: 0x00007578
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[Token(Token = "0x6000E09")]
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[Address(RVA = "0x66E0B0", Offset = "0x66D0B0", VA = "0x18066E0B0", Slot = "2")]
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public override int GetHashCode()
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{
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return 0;
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}
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// Token: 0x06000E0A RID: 3594 RVA: 0x00009390 File Offset: 0x00007590
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[Token(Token = "0x6000E0A")]
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[Address(RVA = "0xED8880", Offset = "0xED7880", VA = "0x180ED8880", Slot = "0")]
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public override bool Equals(object other)
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{
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return default(bool);
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}
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// Token: 0x04000578 RID: 1400
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000578")]
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[SerializeField]
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private int m_Handle;
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}
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}
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