Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

35 lines
942 B
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
namespace UnityEngine.CrashReportHandler
{
// Token: 0x02000002 RID: 2
[Token(Token = "0x2000002")]
[NativeHeader("Modules/CrashReporting/Public/CrashReporter.h")]
[StaticAccessor("CrashReporting::CrashReporter::Get()", StaticAccessorType.Dot)]
public class CrashReportHandler
{
// Token: 0x17000001 RID: 1
// (set) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000001")]
[NativeThrows]
public static uint logBufferSize
{
[Token(Token = "0x6000001")]
[Address(RVA = "0x12303E0", Offset = "0x122F3E0", VA = "0x1812303E0")]
set
{
}
}
// Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000002")]
[Address(RVA = "0x1230390", Offset = "0x122F390", VA = "0x181230390")]
[NativeThrows]
public static void SetUserMetadata(string key, string value)
{
}
}
}