Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

63 lines
1.6 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x0200000B RID: 11
[Token(Token = "0x200000B")]
[RequiredByNativeCode]
[RequireComponent(typeof(Transform))]
[NativeHeader("Modules/Physics2D/Public/Collider2D.h")]
public class Collider2D : Behaviour
{
// Token: 0x1700000E RID: 14
// (get) Token: 0x06000055 RID: 85 RVA: 0x000024A4 File Offset: 0x000006A4
[Token(Token = "0x1700000E")]
public Vector2 offset
{
[Token(Token = "0x6000055")]
[Address(RVA = "0x120E480", Offset = "0x120D480", VA = "0x18120E480")]
get
{
return default(Vector2);
}
}
// Token: 0x1700000F RID: 15
// (get) Token: 0x06000056 RID: 86 RVA: 0x000024BC File Offset: 0x000006BC
[Token(Token = "0x1700000F")]
public Bounds bounds
{
[Token(Token = "0x6000056")]
[Address(RVA = "0x120E3C0", Offset = "0x120D3C0", VA = "0x18120E3C0")]
get
{
return default(Bounds);
}
}
// Token: 0x06000057 RID: 87 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000057")]
[Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")]
public Collider2D()
{
}
// Token: 0x06000058 RID: 88 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000058")]
[Address(RVA = "0x120E430", Offset = "0x120D430", VA = "0x18120E430")]
private void get_offset_Injected(out Vector2 ret)
{
}
// Token: 0x06000059 RID: 89 RVA: 0x000021D2 File Offset: 0x000003D2
[Token(Token = "0x6000059")]
[Address(RVA = "0x120E370", Offset = "0x120D370", VA = "0x18120E370")]
private void get_bounds_Injected(out Bounds ret)
{
}
}
}