Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

177 lines
5.2 KiB
C#

using System;
using Cpp2IlInjected;
using UnityEngine.Bindings;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x02000014 RID: 20
[Token(Token = "0x2000014")]
[RequiredByNativeCode]
[NativeHeader("Modules/Physics/Collider.h")]
[RequireComponent(typeof(Transform))]
public class Collider : Component
{
// Token: 0x1700002D RID: 45
// (get) Token: 0x06000071 RID: 113 RVA: 0x00002370 File Offset: 0x00000570
// (set) Token: 0x06000072 RID: 114 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002D")]
public bool enabled
{
[Token(Token = "0x6000071")]
[Address(RVA = "0x11B1340", Offset = "0x11B0340", VA = "0x1811B1340")]
get
{
return default(bool);
}
[Token(Token = "0x6000072")]
[Address(RVA = "0x11B1400", Offset = "0x11B0400", VA = "0x1811B1400")]
set
{
}
}
// Token: 0x1700002E RID: 46
// (get) Token: 0x06000073 RID: 115 RVA: 0x00002052 File Offset: 0x00000252
[Token(Token = "0x1700002E")]
public Rigidbody attachedRigidbody
{
[Token(Token = "0x6000073")]
[Address(RVA = "0x11B1240", Offset = "0x11B0240", VA = "0x1811B1240")]
[NativeMethod]
get
{
return null;
}
}
// Token: 0x1700002F RID: 47
// (get) Token: 0x06000074 RID: 116 RVA: 0x00002388 File Offset: 0x00000588
// (set) Token: 0x06000075 RID: 117 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x1700002F")]
public bool isTrigger
{
[Token(Token = "0x6000074")]
[Address(RVA = "0x11B1380", Offset = "0x11B0380", VA = "0x1811B1380")]
get
{
return default(bool);
}
[Token(Token = "0x6000075")]
[Address(RVA = "0x11B1450", Offset = "0x11B0450", VA = "0x1811B1450")]
set
{
}
}
// Token: 0x06000076 RID: 118 RVA: 0x000023A0 File Offset: 0x000005A0
[Token(Token = "0x6000076")]
[Address(RVA = "0x11B0ED0", Offset = "0x11AFED0", VA = "0x1811B0ED0")]
public Vector3 ClosestPoint(Vector3 position)
{
return default(Vector3);
}
// Token: 0x17000030 RID: 48
// (get) Token: 0x06000077 RID: 119 RVA: 0x000023B8 File Offset: 0x000005B8
[Token(Token = "0x17000030")]
public Bounds bounds
{
[Token(Token = "0x6000077")]
[Address(RVA = "0x11B12D0", Offset = "0x11B02D0", VA = "0x1811B12D0")]
get
{
return default(Bounds);
}
}
// Token: 0x17000031 RID: 49
// (get) Token: 0x06000078 RID: 120 RVA: 0x00002052 File Offset: 0x00000252
// (set) Token: 0x06000079 RID: 121 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000031")]
public PhysicMaterial material
{
[Token(Token = "0x6000078")]
[Address(RVA = "0x11B13C0", Offset = "0x11B03C0", VA = "0x1811B13C0")]
[NativeMethod]
get
{
return null;
}
[Token(Token = "0x6000079")]
[Address(RVA = "0x11B14A0", Offset = "0x11B04A0", VA = "0x1811B14A0")]
[NativeMethod]
set
{
}
}
// Token: 0x0600007A RID: 122 RVA: 0x000023D0 File Offset: 0x000005D0
[Token(Token = "0x600007A")]
[Address(RVA = "0x11B10A0", Offset = "0x11B00A0", VA = "0x1811B10A0")]
private RaycastHit Raycast(Ray ray, float maxDistance, ref bool hasHit)
{
return default(RaycastHit);
}
// Token: 0x0600007B RID: 123 RVA: 0x000023E8 File Offset: 0x000005E8
[Token(Token = "0x600007B")]
[Address(RVA = "0x11B1160", Offset = "0x11B0160", VA = "0x1811B1160")]
public bool Raycast(Ray ray, out RaycastHit hitInfo, float maxDistance)
{
return default(bool);
}
// Token: 0x0600007C RID: 124 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007C")]
[Address(RVA = "0x11B0FC0", Offset = "0x11AFFC0", VA = "0x1811B0FC0")]
[NativeName("ClosestPointOnBounds")]
private void Internal_ClosestPointOnBounds(Vector3 point, ref Vector3 outPos, ref float distance)
{
}
// Token: 0x0600007D RID: 125 RVA: 0x00002400 File Offset: 0x00000600
[Token(Token = "0x600007D")]
[Address(RVA = "0x11B0D90", Offset = "0x11AFD90", VA = "0x1811B0D90")]
public Vector3 ClosestPointOnBounds(Vector3 position)
{
return default(Vector3);
}
// Token: 0x0600007E RID: 126 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007E")]
[Address(RVA = "0xE79160", Offset = "0xE78160", VA = "0x180E79160")]
public Collider()
{
}
// Token: 0x0600007F RID: 127 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x600007F")]
[Address(RVA = "0x11B0E70", Offset = "0x11AFE70", VA = "0x1811B0E70")]
private void ClosestPoint_Injected(ref Vector3 position, out Vector3 ret)
{
}
// Token: 0x06000080 RID: 128 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000080")]
[Address(RVA = "0x11B1280", Offset = "0x11B0280", VA = "0x1811B1280")]
private void get_bounds_Injected(out Bounds ret)
{
}
// Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000081")]
[Address(RVA = "0x11B1030", Offset = "0x11B0030", VA = "0x1811B1030")]
private void Raycast_Injected(ref Ray ray, float maxDistance, ref bool hasHit, out RaycastHit ret)
{
}
// Token: 0x06000082 RID: 130 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x6000082")]
[Address(RVA = "0x11B0F50", Offset = "0x11AFF50", VA = "0x1811B0F50")]
private void Internal_ClosestPointOnBounds_Injected(ref Vector3 point, ref Vector3 outPos, ref float distance)
{
}
}
}