21 lines
383 B
C#
21 lines
383 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine
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{
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// Token: 0x02000003 RID: 3
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[Token(Token = "0x2000003")]
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internal interface ISubsystemDescriptorImpl : ISubsystemDescriptor
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{
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// Token: 0x17000001 RID: 1
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// (set) Token: 0x06000001 RID: 1
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[Token(Token = "0x17000001")]
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IntPtr ptr
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{
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[Token(Token = "0x6000001")]
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[Address(Slot = "0")]
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set;
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}
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}
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}
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