Files
niko c12fbe3fc6 m
2026-04-12 16:51:38 +02:00

31 lines
794 B
C#

using System;
using Cpp2IlInjected;
namespace UnityEngine
{
// Token: 0x0200000F RID: 15
[Token(Token = "0x200000F")]
public abstract class Subsystem<TSubsystemDescriptor> : Subsystem where TSubsystemDescriptor : ISubsystemDescriptor
{
// Token: 0x17000007 RID: 7
// (get) Token: 0x0600002D RID: 45 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x17000007")]
public TSubsystemDescriptor SubsystemDescriptor
{
[Token(Token = "0x600002D")]
[Address(RVA = "0x2F7A750", Offset = "0x2F79750", VA = "0x182F7A750")]
get
{
return null;
}
}
// Token: 0x0600002E RID: 46 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x600002E")]
[Address(RVA = "0x24D5600", Offset = "0x24D4600", VA = "0x1824D5600")]
protected Subsystem()
{
}
}
}