270 lines
8.1 KiB
C#
270 lines
8.1 KiB
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UI
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{
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// Token: 0x0200000F RID: 15
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[Token(Token = "0x200000D")]
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public static class DefaultControls
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{
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// Token: 0x17000016 RID: 22
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// (get) Token: 0x06000055 RID: 85 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x17000014")]
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public static DefaultControls.IFactoryControls factory
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{
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[Token(Token = "0x600004E")]
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[Address(RVA = "0x819B50", Offset = "0x818B50", VA = "0x180819B50")]
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get
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{
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return null;
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}
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}
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// Token: 0x06000056 RID: 86 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600004F")]
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[Address(RVA = "0x8194D0", Offset = "0x8184D0", VA = "0x1808194D0")]
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private static GameObject CreateUIElementRoot(string name, Vector2 size, params Type[] components)
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{
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return null;
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}
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// Token: 0x06000057 RID: 87 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000050")]
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[Address(RVA = "0x8195E0", Offset = "0x8185E0", VA = "0x1808195E0")]
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private static GameObject CreateUIObject(string name, GameObject parent, params Type[] components)
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{
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return null;
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}
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// Token: 0x06000058 RID: 88 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000051")]
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[Address(RVA = "0x8196D0", Offset = "0x8186D0", VA = "0x1808196D0")]
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private static void SetDefaultTextValues(Text lbl)
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{
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}
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// Token: 0x06000059 RID: 89 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000052")]
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[Address(RVA = "0x5B38E0", Offset = "0x5B28E0", VA = "0x1805B38E0")]
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private static void SetDefaultColorTransitionValues(Selectable slider)
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{
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}
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// Token: 0x0600005A RID: 90 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000053")]
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[Address(RVA = "0x819840", Offset = "0x818840", VA = "0x180819840")]
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private static void SetParentAndAlign(GameObject child, GameObject parent)
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{
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}
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// Token: 0x0600005B RID: 91 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000054")]
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[Address(RVA = "0x819760", Offset = "0x818760", VA = "0x180819760")]
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private static void SetLayerRecursively(GameObject go, int layer)
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{
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}
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// Token: 0x0600005C RID: 92 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000055")]
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[Address(RVA = "0x8172C0", Offset = "0x8162C0", VA = "0x1808172C0")]
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public static GameObject CreatePanel(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x0600005D RID: 93 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000056")]
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[Address(RVA = "0x815280", Offset = "0x814280", VA = "0x180815280")]
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public static GameObject CreateButton(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x0600005E RID: 94 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000057")]
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[Address(RVA = "0x818C30", Offset = "0x817C30", VA = "0x180818C30")]
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public static GameObject CreateText(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x0600005F RID: 95 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000058")]
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[Address(RVA = "0x816B60", Offset = "0x815B60", VA = "0x180816B60")]
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public static GameObject CreateImage(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000060 RID: 96 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000059")]
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[Address(RVA = "0x817510", Offset = "0x816510", VA = "0x180817510")]
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public static GameObject CreateRawImage(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000061 RID: 97 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005A")]
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[Address(RVA = "0x818340", Offset = "0x817340", VA = "0x180818340")]
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public static GameObject CreateSlider(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000062 RID: 98 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005B")]
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[Address(RVA = "0x817E30", Offset = "0x816E30", VA = "0x180817E30")]
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public static GameObject CreateScrollbar(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000063 RID: 99 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005C")]
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[Address(RVA = "0x818DA0", Offset = "0x817DA0", VA = "0x180818DA0")]
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public static GameObject CreateToggle(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000064 RID: 100 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005D")]
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[Address(RVA = "0x816C80", Offset = "0x815C80", VA = "0x180816C80")]
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public static GameObject CreateInputField(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000065 RID: 101 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005E")]
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[Address(RVA = "0x815630", Offset = "0x814630", VA = "0x180815630")]
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public static GameObject CreateDropdown(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x06000066 RID: 102 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x600005F")]
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[Address(RVA = "0x817630", Offset = "0x816630", VA = "0x180817630")]
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public static GameObject CreateScrollView(DefaultControls.Resources resources)
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{
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return null;
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}
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// Token: 0x0400002B RID: 43
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[Token(Token = "0x4000026")]
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private static DefaultControls.IFactoryControls m_CurrentFactory;
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// Token: 0x0400002C RID: 44
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[Token(Token = "0x4000027")]
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private const float kWidth = 160f;
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// Token: 0x0400002D RID: 45
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[Token(Token = "0x4000028")]
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private const float kThickHeight = 30f;
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// Token: 0x0400002E RID: 46
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[Token(Token = "0x4000029")]
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private const float kThinHeight = 20f;
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// Token: 0x0400002F RID: 47
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[Token(Token = "0x400002A")]
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private static Vector2 s_ThickElementSize;
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// Token: 0x04000030 RID: 48
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[Token(Token = "0x400002B")]
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private static Vector2 s_ThinElementSize;
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// Token: 0x04000031 RID: 49
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[Token(Token = "0x400002C")]
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private static Vector2 s_ImageElementSize;
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// Token: 0x04000032 RID: 50
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[Token(Token = "0x400002D")]
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private static Color s_DefaultSelectableColor;
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// Token: 0x04000033 RID: 51
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[Token(Token = "0x400002E")]
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private static Color s_PanelColor;
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// Token: 0x04000034 RID: 52
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[Token(Token = "0x400002F")]
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private static Color s_TextColor;
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// Token: 0x02000010 RID: 16
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[Token(Token = "0x2000076")]
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public interface IFactoryControls
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{
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// Token: 0x06000068 RID: 104
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[Token(Token = "0x6000627")]
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[Address(Slot = "0")]
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GameObject CreateGameObject(string name, params Type[] components);
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}
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// Token: 0x02000011 RID: 17
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[Token(Token = "0x2000077")]
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private class DefaultRuntimeFactory : DefaultControls.IFactoryControls
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{
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// Token: 0x06000069 RID: 105 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000628")]
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[Address(RVA = "0x819BB0", Offset = "0x818BB0", VA = "0x180819BB0", Slot = "4")]
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public GameObject CreateGameObject(string name, params Type[] components)
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{
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return null;
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}
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// Token: 0x0600006A RID: 106 RVA: 0x00002053 File Offset: 0x00000253
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[Token(Token = "0x6000629")]
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[Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")]
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public DefaultRuntimeFactory()
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{
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}
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// Token: 0x04000035 RID: 53
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[Token(Token = "0x4000227")]
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public static DefaultControls.IFactoryControls Default;
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}
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// Token: 0x02000012 RID: 18
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[Token(Token = "0x2000078")]
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public struct Resources
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{
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// Token: 0x04000036 RID: 54
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[FieldOffset(Offset = "0x0")]
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[Token(Token = "0x4000228")]
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public Sprite standard;
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// Token: 0x04000037 RID: 55
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[FieldOffset(Offset = "0x8")]
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[Token(Token = "0x4000229")]
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public Sprite background;
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// Token: 0x04000038 RID: 56
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[FieldOffset(Offset = "0x10")]
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[Token(Token = "0x400022A")]
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public Sprite inputField;
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// Token: 0x04000039 RID: 57
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[FieldOffset(Offset = "0x18")]
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[Token(Token = "0x400022B")]
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public Sprite knob;
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// Token: 0x0400003A RID: 58
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[FieldOffset(Offset = "0x20")]
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[Token(Token = "0x400022C")]
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public Sprite checkmark;
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// Token: 0x0400003B RID: 59
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[FieldOffset(Offset = "0x28")]
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[Token(Token = "0x400022D")]
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public Sprite dropdown;
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// Token: 0x0400003C RID: 60
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[FieldOffset(Offset = "0x30")]
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[Token(Token = "0x400022E")]
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public Sprite mask;
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}
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}
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}
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