21 lines
397 B
C#
21 lines
397 B
C#
using System;
|
|
using Cpp2IlInjected;
|
|
|
|
namespace UnityEngine.UIElements
|
|
{
|
|
// Token: 0x02000008 RID: 8
|
|
[Token(Token = "0x2000008")]
|
|
internal enum DispatchMode
|
|
{
|
|
// Token: 0x0400000B RID: 11
|
|
[Token(Token = "0x400000B")]
|
|
Default = 1,
|
|
// Token: 0x0400000C RID: 12
|
|
[Token(Token = "0x400000C")]
|
|
Queued = 1,
|
|
// Token: 0x0400000D RID: 13
|
|
[Token(Token = "0x400000D")]
|
|
Immediate
|
|
}
|
|
}
|