25 lines
652 B
C#
25 lines
652 B
C#
using System;
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using Cpp2IlInjected;
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namespace UnityEngine.UIElements
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{
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// Token: 0x02000082 RID: 130
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[Token(Token = "0x2000082")]
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internal struct EventDebuggerLogIMGUICall : IDisposable
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{
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// Token: 0x06000288 RID: 648 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000288")]
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[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
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public EventDebuggerLogIMGUICall(EventBase evt)
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{
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}
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// Token: 0x06000289 RID: 649 RVA: 0x00002050 File Offset: 0x00000250
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[Token(Token = "0x6000289")]
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[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "4")]
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public void Dispose()
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{
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}
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}
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}
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